Version 1.1 and Itch.io Release


So i made this little physics spring and mass simulation in my free time. I took great inspiration from Terry Davis' MassSpring.HC game that I saw while browsing through YouTube. It's made in Processing 3 and the source-code is available on GitHub.

Changelog:

  • Bugfixes
  • Adjusted default values

Controls:

  • Left Click = Create new Node or delete Node you're hovering over
  • Right Click (Drag) = Create a Spring between two Nodes
  • R Key = Reset Screen

Files

Windows Executable (64bit) 4 MB
Jul 15, 2020
Windows Executable (32bit) 4 MB
Jul 15, 2020
LInux Executable (64bit) 4 MB
Jul 15, 2020
Linux Executable (32bit) 4 MB
Jul 15, 2020

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